By Daniel Perez   //   December 8, 2014 8:25 AM

The Witcher 3: Wild Hunt delayed to release on May 19, 2015

You're going to have to wait another three months to get your hands on The Witcher 3: Wild Hunt as CD Projekt RED has announced it needs more time developing its most "ambitious game" yet.

By Alice O'Connor   //   March 11, 2014 10:30 AM

The Witcher 3 delayed into February 2015

Good things come to those who wait, a trite saying goes, and my, The Witcher 3: Wild Hunt certainly does look good. Which is why the open-world fantasy RPG is being delayed from its planned 2014 launch, until February 2015.
By Steve Watts   //   February 10, 2014 10:15 AM

Watch Dogs delayed on Wii U

Watch Dogs has been delayed on Wii U, as an earnings call from Ubisoft noted that most versions were still due in spring, but Wii U's version would come "at a later date."
By Alice O'Connor   //   January 27, 2014 9:15 AM

Stronghold Crusader 2 delayed into summer to squash bugs

Stronghold 3 was critically panned at launch for being a bug-o-rama, and it seems Firefly Studios has taken that lesson to heart. The developer today announced it's taking its time with Stronghold Crusader 2, delaying the castle-building RTS from a planned spring launch into summer.
By Alice O'Connor   //   January 23, 2014 6:00 AM

Yaiba: Ninja Gaiden Z delayed by a fortnight

Yaiba: Ninja Gaiden Z was supposed to launch on March 4, but Tecmo Koei has quietly slipped it back by two weeks. In announcing the launch of a free tie-in comic book, the publisher confirmed yesterday that the undead spin-off is now due to hit PC, Xbox 360 and PlayStation 3 on March 18.
By Steve Watts   //   January 16, 2014 7:00 AM

Plants vs Zombies: Garden Warfare delayed one week

Plants vs Zombies: Garden Warfare has been pushed to February 25, from its previous date of February 18. PopCap released a new dev diary to accompany the news, giving an extended look at the co-op mode.
By Alice O'Connor   //   December 30, 2013 6:00 AM

Pokemon Bank delayed by Nintendo Network downtime

The flood of people turning on their shiny new Wii Us and 3DSs at Christmas made Nintendo's online network struggle, and the company ultimately took it down for a spot of maintenance. Unfortunately, this hiccup has also delayed the launch of the Pokémon Bank and Poké Transfer apps, which were supposed to launch on December 27.
By Alice O'Connor   //   December 6, 2013 8:30 AM

Super Time Force delayed as Xbox One version announced

Super T.I.M.E. Force may have players messing about with time to explode men, but its development sadly must obey the known laws of the universe. Developer Capy Games has delayed the co-op singleplayer shooty platformer's Xbox 360 release into early 2014 so it can launch alongside, hey, an Xbox One version!
By Alice O'Connor   //   November 29, 2013 10:30 AM

Vita skate 'em up OlliOlli delayed into 2014 by daily challenge bugs

Totally bogus, dude! Wipeout. Sick meaning poorly, not sick meaning wicked (and that's wicked meaning good, not wicked meaning bad). Vita-exclusive 2D trick skater OlliOlli has been delayed from this year into 2014, developer Roll7 announced today, due to one wee problem with its daily challenge mode 'Daily Grind.'
By Alice O'Connor   //   November 4, 2013 6:00 AM

Peggle 2 delayed from Xbox One launch

PopCap's ping 'em up Peggle 2 was supposed to debut on Xbox One at the new console's November 22 launch, which really was the main reason to look forward to the next generation. But oh no, disaster! It's now due in December, PopCap has said.
By Alice O'Connor   //   October 30, 2013 8:45 AM

Dead Island dev delays Hellraid into 2014

When Dead Island creator Techland announced Hellraid in April, its plan to launch the "first-person slasher" this year was surprising, given how long video game marketing plans usually run for. Well, it's now a bit more in keeping with tradition, as Techland has delayed the game into 2014 to expand and improve it.